SFS/components/ladderclimber.tsx

144 lines
3.8 KiB
TypeScript

"use client"
import React, { useEffect, useRef, useState } from "react"
export default function LadderClimb() {
const charRef = useRef<HTMLDivElement>(null)
const ladderRef = useRef<HTMLDivElement>(null)
const [animation, setAnimation] = useState<"idle" | "climbing">("idle")
const [visible, setVisible] = useState(true)
const ladderHeight = useRef(0)
const scrollTimeout = useRef<any>(null)
const updateDimensions = () => {
if (ladderRef.current) {
ladderHeight.current = ladderRef.current.clientHeight
}
if (charRef.current) {
charRef.current.style.transform = `translateY(0px)`
}
}
useEffect(() => {
updateDimensions()
setAnimation("idle")
window.addEventListener("resize", updateDimensions)
const handleScroll = () => {
if (!charRef.current || !ladderRef.current) return
// show ladder & climbing animation
setVisible(true)
setAnimation("climbing")
const scrollTop = window.scrollY
const docHeight = document.body.scrollHeight
const viewportHeight = window.innerHeight
let progress = scrollTop / (docHeight - viewportHeight)
progress = Math.max(0, Math.min(1, progress))
const topOffset = 174
const bottomOffset = 30
const maxClimb = ladderHeight.current - topOffset - bottomOffset
const y = progress * maxClimb
charRef.current.style.transform = `translateY(-${y}px)`
// hide smoothly after scroll stops
if (scrollTimeout.current) clearTimeout(scrollTimeout.current)
scrollTimeout.current = setTimeout(() => {
setAnimation("idle")
setVisible(false)
}, 500)
}
window.addEventListener("scroll", handleScroll)
return () => {
window.removeEventListener("scroll", handleScroll)
window.removeEventListener("resize", updateDimensions)
if (scrollTimeout.current) clearTimeout(scrollTimeout.current)
}
}, [])
return (
<>
{/* Ladder container */}
<div
ref={ladderRef}
style={{
position: "fixed",
right: 0,
top: 80,
height: "100vh",
width: "100px",
display: "flex",
justifyContent: "center",
alignItems: "flex-end",
zIndex: 999,
// smooth hide / show
opacity: visible ? 1 : 0,
transform: visible ? "translateX(0)" : "translateX(40px)",
pointerEvents: visible ? "auto" : "none",
transition: "opacity 0.8s ease, transform 0.8s ease"
}}
>
{/* Ladder background */}
<div
style={{
height: "100%",
width: "40px",
background:
"repeating-linear-gradient(to bottom, #666 0, #666 8px, transparent 8px, transparent 30px)",
borderLeft: "8px solid #666",
borderRight: "8px solid #666",
zIndex: 1
}}
/>
{/* Character */}
<div
ref={charRef}
style={{
position: "absolute",
bottom: 45,
left: "50%",
marginLeft: "-100px",
width: "200px",
zIndex: 10,
willChange: "transform",
transition: "transform 0.15s linear"
}}
>
{/* CLIMBING */}
{animation === "climbing" && (
<img
src="./climber21.png"
alt="Climbing"
style={{ width: "400px", height: "200px" }}
/>
)}
{/* IDLE */}
{animation === "idle" && (
<img
src="./Idle3.png"
alt="Idle"
style={{
marginLeft: "10px",
width: "400px",
height: "200px"
}}
/>
)}
</div>
</div>
</>
)
}