/* 
   base64.cpp and base64.h

   Copyright (C) 2004-2008 René Nyffenegger

   This source code is provided 'as-is', without any express or implied
   warranty. In no event will the author be held liable for any damages
   arising from the use of this software.

   Permission is granted to anyone to use this software for any purpose,
   including commercial applications, and to alter it and redistribute it
   freely, subject to the following restrictions:

   1. The origin of this source code must not be misrepresented; you must not
      claim that you wrote the original source code. If you use this source code
      in a product, an acknowledgment in the product documentation would be
      appreciated but is not required.

   2. Altered source versions must be plainly marked as such, and must not be
      misrepresented as being the original source code.

   3. This notice may not be removed or altered from any source distribution.

   René Nyffenegger rene.nyffenegger@adp-gmbh.ch

   ------------------------------
   This version has been modified (changed the interface + use another decoding algorithm
   inspired from https://stackoverflow.com/a/34571089 which was faster)
*/

#include "base64.h"
#include <string.h>
#include <vector>

static const std::string base64_chars = 
    "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
    "abcdefghijklmnopqrstuvwxyz"
    "0123456789+/";

static inline bool is_base64(unsigned char c) {
  return (isalnum(c) || (c == '+') || (c == '/'));
}

void base64_encode(std::string& result, const std::string& stringToEncode)
{
  const unsigned char* bytes_to_encode = reinterpret_cast<const unsigned char*>
      (stringToEncode.size() > 0 ? &stringToEncode[0] : NULL);
  size_t in_len = stringToEncode.size();
  
  result.reserve(result.size() + in_len * 4 / 3 + 10);

  int i = 0;
  int j = 0;
  unsigned char char_array_3[3];
  unsigned char char_array_4[4];

  while (in_len--) {
    char_array_3[i++] = *(bytes_to_encode++);
    if (i == 3) {
      char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
      char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
      char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
      char_array_4[3] = char_array_3[2] & 0x3f;

      for(i = 0; (i <4) ; i++)
        result += base64_chars[char_array_4[i]];
      i = 0;
    }
  }

  if (i)
  {
    for(j = i; j < 3; j++)
      char_array_3[j] = '\0';

    char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
    char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
    char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
    char_array_4[3] = char_array_3[2] & 0x3f;

    for (j = 0; (j < i + 1); j++)
      result += base64_chars[char_array_4[j]];

    while((i++ < 3))
      result += '=';

  }
}

// old code from René Nyffenegger.  This code is slower
void base64_decode_old(std::string& result, const std::string& encoded_string) {
  size_t in_len = encoded_string.size();
  int i = 0;
  int j = 0;
  int in_ = 0;
  unsigned char char_array_4[4], char_array_3[3];

  result.reserve(result.size() + in_len * 3 / 4 + 10);

  while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
    char_array_4[i++] = encoded_string[in_]; in_++;
    if (i ==4) {
      for (i = 0; i <4; i++)
        char_array_4[i] = base64_chars.find(char_array_4[i]);

      char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
      char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
      char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];

      for (i = 0; (i < 3); i++)
        result += char_array_3[i];
      i = 0;
    }
  }

  if (i) {
    for (j = i; j <4; j++)
      char_array_4[j] = 0;

    for (j = 0; j <4; j++)
      char_array_4[j] = base64_chars.find(char_array_4[j]);

    char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
    char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
    char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];

    for (j = 0; (j < i - 1); j++)
      result += char_array_3[j];
  }
}


// new code from https://stackoverflow.com/a/34571089
// note that the encoding algorithm from this page was slower (and bugged !)
// this code is not using std::vector::find

// static init equivalent to:
// decode_indexes.assign(256, -1);
// for (int i=0; i<64; ++i)
//   decode_indexes[base64_chars[i]] = i;

static const int decode_indexes[] = {
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 62, -1, -1, -1, 63,
  52, 53, 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, -1, -1, -1, -1,
  -1,  0,  1,  2,  3,  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14,
  15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, -1, -1, -1, -1, -1,
  -1, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
  41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
  -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1
};


void base64_decode(std::string& result, const std::string &stringToDecode) {

  result.reserve(result.size() + stringToDecode.size() * 3 / 4 + 10);

  int val=0, valb=-8;
  for (std::string::const_iterator c = stringToDecode.begin(); c != stringToDecode.end(); ++c)
  {
    size_t index = static_cast<size_t>(*c);
    if (decode_indexes[index] == -1)
      break;
    val = (val<<6) + decode_indexes[index];
    valb += 6;
    if (valb>=0) {
      result.push_back(char((val>>valb)&0xFF));
      valb-=8;
    }
  }
}
